throw'em
throwem
A deceptively deep castle defense game created for Jam Weekend #7
The Challenge
Waves of intruders approach your castle walls. Armed with only your mouse, grab and throw these invaders to protect what's yours. But as the battle rages on, you may begin to question: who exactly are you fighting against?
Game Overview
In throwem, you defend your castle against what appears to be hostile forces. With just the left mouse button, grab and hurl attackers away from your fortress. The standard path offers 5 increasingly difficult waves, but the observant defender might discover an entirely different outcome.
Features
- Simple Controls: Use the left mouse button to grab and throw enemies.
- Moral Choices: Not everything is as it seems. Your actions in the early game may lead to unexpected consequences.
- Multiple Endings: The path you choose determines the truth you uncover. There is wisdom in restraint.
- Strategic Combat: Humans come in numbers, while larger Brutes can be used to crush other attackers. How you defend matters.
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Custom homemade assets combined with Kenney's castle and heart designs, enhanced with a CRT shader from GodotShaders.com + sfx from itch.io
Note
I recommend playing in fullscreen for a better experience. The game takes approximately 4 minutes for a complete playthrough, though the curious player may find reason to replay and explore different outcomes.
Comments
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Hey folks!
Thanks for playing my tiny game, have you discovered the alternate ending ? 👀
I love it, the idea is original for such a short jam. Good job !
Thanks it means a lot! 🫶